Entries tagged with “games”.


Topic:  The most photorealistic, networked environment you can play in is real life”. Mobile internet, pervasive gaming and sensor-enriched public spaces enable new possibilities in game-play, distributed story-telling and immersive events. (description)

Raw notes…

Links to the examples mentioned and Twitter names can be found here.

Johnson

Video of interesting games festival, Bristol.  30-40 games each year.  Looked like fun.

Elephant – with big balloon bunches.  Demonstrates how/why we use tech.  Interface is a baloon sculpture you’re trying to sneak around.  Use tech in background.  Tracked location.

Resolution of the real world is bigger than the 10cm x 5cm smart phone screen. Kept tech in background.

The real world will collaborate with you, add richness.

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Topic: Practical ways to turn any website into a game, and the serious risks of doing it wrong. (description)

Starts off by showing some games…

Quest for the crown

Desert Bus (1995, Sega TV, unreleased) – Drive the Penn and Teller tour bus in real time. Get to the end (after 8 hours) and you get 1 point. (video)

Marathon video tame – Run a virtual marathon in real time button tapping, guy did it, took him three hours. Showed vid. Guy looks like he’s going to die.

You only live once – Standard platformer. When character dies, it’s for good. When you restart the game you’re still dead.

Upgrade complete – Game about upgrading a game. Game play itself is pretty booring. Can even buy the ending.  (walkthrough here)

Achievement unlocked – Get achievements for everything.

Punchline: All these use games to discuss what games are. Last two focus on the meta game. Even though you know you’re being manipulated, it’s still fun.

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